Artificial Intelligence--GAME PLAYING:
This lecture-11 is about :
1. Introduction
2. Mini Max Algorithm
3. Game Trees Example
4. Alpha-Beta Pruning
Artificial Intelligence--LEARNING:
This lecture-10 is about :
1.
Learning agents
2.
Inductive learning
3. Decision tree learning
4. Perceptron Learning
5. Back Propagation Learning
6. Genetic Learning
Artificial Intelligence--PLANNING & SEARCH:
This lecture-9 is about :
1. Forward Planning
2. Backward Planning
3. Goal Stack Planning
4. Partial Order Planning
5. GraphPLAN
6. Hierarchical planning
7. Conditional Planning
8. Continuous Planning
9. Multi-Agent Planning
Artificial Intelligence--Fuzzy Expert Systems:
This lecture-8 is about :
1. Fuzzy sets
2. Linguistic variables and hedges
3. Operations of fuzzy sets
4. Fuzzy rules
5. Mamdani fuzzy inference
6. Sugeno fuzzy inference